《黑神话:悟空》不是3A策略游戏,却是国产3A单机的明确标杆
源自4位全网作者
05-26 15:16
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【定格动画:把生命之气吹给人偶】当玩家发现《黑神话:悟空》章节动画《聋》是定格动画时,很多人被深深打动。本期《不止二次元》对话《聋》的导演翁劼,走进这段创作背后的故事。最初得知参与《黑神话:悟空》,定格动画团队满怀期待,准备大显身手制作锁子黄金甲,却意外接到了“狐狸与书生”的剧本。耗时六个月,动画师们用布料、硅胶等简单的材料,将“生命之气”吹进人偶之中,让充满中国韵味的故事感动全球玩家。#不止二次元##黑神话# Players around the world were filled with awe when they realized that "Deaf Ear," a cutscene in "Black Myth: Wukong," was created using stop-motion animation, which reveals a rarely seen fusion of cutting-edge game technology and one of the most tactile forms of animation.In this episode of Beyond ACG, Weng Jie, the stop-motion director behind "Deaf Ear," takes us into this six-month production process. From rain ripples formed drop by drop with aloe gel to waterfalls crafted from simple plastic wrap, the camera captures not just objects, but air, wind and emotion. CGTN的微博视频
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